XWALL

Active Learning through Physical Gaming

Challenge your students to learn and move in the digital playground of X-Wall.

X-Wall gets students out of their seats and turns learning into an active game experience. Students move, react, throw, tap, and work together while practicing subjects such as math, spelling, language, memory, general knowledge, and more.

With more than 100 games for fun, sport and education, X-Wall gives schools a flexible way to bring movement into the school day. Teachers can use it for active lessons, energizers, review activities, group challenges, or simply as an active break during the school day.

Why X-Wall works in education

Movement can make learning more engaging, especially for students who find it hard to sit still for long periods of time. X-Wall combines game-based learning with physical activity, creating a learning moment that feels active, social and motivating.

Students are not just watching a screen. They become part of the game by using their bodies to answer questions, solve challenges and work together.

  • Students learn while moving 

  • Suitable for individual play, small groups, and team activities 

  • Supports active participation and collaboration 

  • Useful for short energizers or longer learning activities 

  • No extensive setup required by teachers

  • Works for different ages, levels and learning goals 

  • Can be used in classrooms, gyms, activity rooms or shared school spaces

Educational games and lesson content

The X-Wall game library includes educational games for subjects such as math, spelling, language, memory, geography, quiz content and general knowledge. Games can reinforce lesson content in a more active, playful way.

Teachers can use ready-made games or adapt selected content to match what they are teaching in class. This makes the X-Wall useful for review activities, theme weeks, practice sessions and interactive group work.

Content Studio

Create learning content that fits your classroom.

With the X-Wall Content Studio, teachers can create and edit selected game content themselves. For example, they can build quiz questions around a current topic, adapt content to a specific lesson, or use their own teaching material as a starting point.

Teachers can create content manually or with AI help, while staying in control of the final questions and answers. This makes it easier to keep X-Wall activities relevant to the class, the subject and the learning level.

  • Create and edit selected game content

  • Use themes, lesson topics or uploaded teaching material

  • Build quiz content manually or with AI support

  • Review and adjust content before students play

  • Reuse, update, or remove content when needed

Multiple ways to play

X-Wall is designed for active and intuitive play. Students can interact with the wall using their hands, feet, balls or foam sticks. This makes the games easy to understand and flexible to use in different school settings.

The system can be used by individual students, small groups or teams. Some games allow up to four teams to play at the same time, making X-Wall suitable for collaboration, teamwork and friendly competition.

Choose the right X-Wall for your school

Interactive X-Wall. Best for schools that want a permanent active learning space.

The fixed X-Wall is installed in one location and is always ready to use. This makes it a strong option for schools that want to use active learning structurally in a gym, activity room, shared learning space, or dedicated classroom.

Best suited for:

  • Frequent daily or weekly use

  • A fixed active learning area

  • Schools that want the system ready at all times

  • Group activities, PE lessons, energizers and interactive lessons

X-Wall Portable. Perfect for schools that want flexibility across rooms and locations

X-Wall Portable gives schools the same interactive X-Wall experience in a mobile format. The compact projector box can be moved between classrooms, gyms and activity spaces.

It is ready to use within minutes, making it a strong option for schools that want to share one system across different rooms, teachers, grades or campuses.

Best suited for:

  • Flexible use across multiple rooms

  • Schools with limited dedicated space

  • Events, activity days and rotating schedules

  • Multi-campus or shared use

Award-winning system

X-Wall won the BETT 2025 Kids’ Choice Award, recognizing its appeal to students and its ability to make learning more active and engaging.

Schools and educational settings use the system to combine digital play with real physical movement, helping students learn in a way that feels active, social, and fun. Teachers can create content manually or with AI help, while staying in control of the final questions and answers. This makes it easier to keep X-Wall activities relevant to the class, the subject, and the learning level.

Find the X-Wall that best fits your school.

Every school uses space, lessons, and movement differently. Some schools benefit most from a fixed X-Wall that is always ready to use in one dedicated area. Others need the flexibility of X-Wall Portable, which can move between classrooms, gyms and shared activity spaces.

Start with a virtual or on-site demo at your school.
We’ll come to you!